Your comments

Because this is happening oninit you might need to use a sync block so these aren't happening at the same time.
Steve,

The only thing that is triggered when you click into a textfield is the keyboard open and that happens natively.

To solve this issue in the past we have done things like place a "mask" panel over the textfield that when clicked will trigger an action that will alpha out the mask, translate the textfield where you want it and target the keyboard action on the textfield to open the keyboard for that textfield.

Do that help?
I opened your app and looked at the facebook textfield on an android device and multiline worked as expected.

I also took this snippet into a new app and it too functioned as intended.

Can you give me a little more detail and maybe a screenshot of multiline not working? What device are you testing on?
Android definitely handles fonts differently and only comes packaged with standard Roboto. Everything else is treated like a custom font and has to be added to the root level of your project. Luckily, the Roboto font is free to download.

Follow this link and add the bold version to your project: http://developer.android.com/design/s...
Text is certainly not handled as smoothly in Android as it is on iOS.

We currently have a bug report in for the yellow border issue as well as adding the fieldcolor attribute to the Android engine.

Multiline should work on Android, can you provide a snippet of your textfield tag for me to test?
Can you confirm that your variables are saving the correct values? Perhaps Android returns conditions such as NaN as blank instead.
We have made this easier in the upcoming version of fusebox (we will submit it next week.)

Here is an example of how it will work. The new elements on "onchange" and a "count" object property.


<wire>

<datasources>

</datasources>

<main>

<textfield name="entryfield" placeholder="counter" onchange="woot" alias="ENTRY" width="60%" height="20%" background="#ffffff" font="helvetica" size="35" rightinset="15" alignment="left"
align="center" valign="top">
</textfield>

<text name="chars" onchange="woot" alias="CHARS" width="10%" height="10%" background="#ffffff" font="helvetica" size="35" rightinset="15" alignment="right" clip="yes" text="0" bottomof="ENTRY">
</text>

</main>

<actions>

<anim name="woot">
<assign property="object:CHARS.text" value="[object:ENTRY.count]"/>
</anim>

</actions>

</wire>
Doug,

I have sent this question to the development team. We had begun research on this very topic at one point, but I am not sure where it stands today. I will post more information here as soon as I can get it.

Thanks.
When you use the app, are you presented with the facebook auth modal to log into facebook? All you should need to populate on the facebook side is the contact email and disable the sandbox mode.

In the RareWire App Creation Studio, under API Settings, you need to include the App ID from facebook and a facebook permission, usually 'publish_stream'.
Are you testing this only in fusebox right now or have you made an Ad-hoc build?